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drill

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drill last won the day on November 16 2021

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  1. @XII360 I am done with this banner.  Got this on my free summon.  She is +HP/-Def, but her base stats are a lot more balanced than Hector.  If I gave her the support I was going to give Hector (and the summoner support), and went for Fury instead of DC, and give Corrin Drive Spd 2 instead of Drive Res, she'd have the stats below at level 40.  Will probably be switching out Delthea for Faye with Firesweep Bow+, Seal Atk, and Atk Smoke for better support.

     

    Edit: Actually, I did all of the original calculations wrong, and am redoing them.  Specifically for Veronica who provides a +4 to all stats in range, and -4 to all states for enemies in range.  Because of not including this, Faye becomes obsolete on this team, so will still be looking for a replacement.  Also, because of this I might switch to DC instead of Fury.  She will likely have Swap or Reposition to get Veronica out of harms way.  Not sure if I can get Aether on her right away, but she might actually just want Sol if Veronica is attacking more often than not to get that effective +8 boost.  Or perhaps just getting a real healer for the team if that is what Veronica is contributing now.

    HP: 54

    Atk: 62-70 (54 + 0-8 from Veronica + 6 from Corrin + 2 from Summoner)

    Spd: 34-42 (23 + 0-8 from Veronica + 9 from Corrin + 2 from Summoner)

    Def: 51-63 (39 + 4-12 from Veronica + 6 from Corrin + 2 from Summoner)

    Res: 40-48 (32 + 0-8 from Veronica + 6 from Corrin + 2 from Summoner)

    Screenshot_20181010_170321.png

    1. Show previous comments  6 more
    2. drill

      drill

      So, actually was looking through skills, and think it is possible to replace Corrin with a blue armor if I go for the skill Ward Armor which would also give Myrrh +4 Def/Res buffs.  Neither Hector or Myrrh really even care about the +4 Spd buff due to it being terribly low anyway, which would mean I'd only be missing out on the +4 Atk boost for only Hector which doesn't seem that bad really since it is already crazy high.  Real question would be who to use.  I don't really have many options to choose from:

      Gwendolyn: 4* (+Atk/-HP), 4* (+Res/-HP)

      Effie: 4* (+Def/-HP), 4* (+HP/-Spd), 3* (+Atk/-HP)

      And then there is the thing on building a new unit as well.  Possible Effie build I just threw together based on the 3* +Atk/-HP one I have.  Goes for Spur Atk to mimic Corrin as close as possible.  Not really sure about Sol and Reposition, but they seem like decent options at least.  Possibly Swap instead of Reposition.  As she doesn't have DC, she can use Death Blow + Sol combo to get a decent amount back, and to keep Wary Fighter up by herself without fully relying on Veronica for that.  She will have Armor March support most of the time too, so that will help get her in range to initiate death blow.

      FEH-Unit-Builder-Feh-2.png

    3. XII360

      XII360

      well, gwendol +atk is bad couse, i mean she will be there to fill corrins role, which is mainly supporting and countering color, +res and -hp is even worse though for a tank, unless anti-mages, but -hp is a turnoff

      effie +def -hp is also, "eh", couse hp got reduced, +hp -speed is nice, pretty good boon, since speed isnt really gonna be needed, especially since she will have a "wary fighter" skill, and +atk -hp, also eh couse of reduced hp, for a tank, hp is crucial !

      you could also, change hektors ostia pulse, to Goad armor, assuming you want to 100% replicate corrins buff, but well, that will depend on whats more important, +4 atk/speed (which isnt really THAT important) or -1 skill c/d for everyone ?

      i vote c/d on skill to be more important o_o

    4. drill

      drill

      Very true, I was thinking about building the +HP/-Spd one since it didn't really have any negative effects other than slightly lower attach than +Atk/-HP, but as you said as a tank, it'll be really important for her to take a hit (or multiple), so the loss of -6 HP will not be good at all for her.

      Here is a revised build based on your feedback using the +HP/-Spd version.  Went for Sacred Cowl, so then it can activate more often.  Just in one encounter, she can guarantee recharging it through Brave Lance+.  While she can't heal herself with this build, she shouldn't need to, as she is mainly there for support and taking a hit or two if needed, in which she can move to the back lines afterwards, or be healed by Veronica.  Also, with her general support, Myrrh will get up to 65 Def and 48 Res....

      FEH-Unit-Builder-Feh-3.png

       

      Edit: Another potential option is going Svalinn Shield as my A skill as most of the team will be armored, and units like Hinoka would just crush them.  Did a battle simulator, and Hinoka would do a mere 9 damage to this build (7 damage with Sacred Cowl up).  Effie would run her over on the next turn and recharge Sacred Cowl in the process.

      FEH-Unit-Builder-Feh-5.png

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