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cymbcosplay posted a topic in Cosplay & ConventionsCYMB is the best cost-effective cosplay brand, focusing on research and development of cosplay clothing and production. We began to struggle when we had nothing in 2013. So far, we have achieved the top three sales in the mainland market, expanding to more than 200 professional production plants; CYMB Studio, which stands in Wuhan, also has a mature work management system. Its subordinate departments include the Operation Department, the Design and Research Department, the Customer Service Department, the Vision Department and other professional departments. Over the years, we have come in contact with more partners on the way of hard work. In the fierce market competition in the mainland, the next step is to come to you and bring you the most satisfactory products. Our story originated in 2013 and has been around for 10 years. At that time, the cosplay industry was in full swing, and we all called ourselves lovers in a small circle. By chance, we helped these lovers to make satisfactory clothes based on their families. We were highly praised by the fans, and the brand CYMB was born in June that year. In 2014, we carried out derivative development of animation products. At that time, the pressure of the first sales volume greatly impacted our family workshops. So we went back to war, borrowed others' factories to produce a large number of clothes, and then reduced the cost and gave profits to customers. When the same problem appeared again in August of that year, we responded quickly and formulated countermeasures. So CYMB's production plant officially opened on September 15 of that year. At this time, we have only one cutter and three elder brothers. At that time, the Miguel we produced was our first attempt to use all-metal accessories, which was a big step forward in our technology. The series of "The Ending Incandescent Angel" did not meet expectations and became our pillar. It accounted for 90% of the sales of the entire store. However, one day the platform suddenly informed us that there was a problem with "The Ending Incandescent Angel" and was forced to go off the shelf. At this time, we had no sales for two months and had been losing money. At this time, we realized that it would not last long to rely on only one product, so we immediately turned our grief and indignation into power and quickly developed more styles. It can be said that "The Incandescent Angel of the End" bears the turning point of our development and is our most significant set.
Roll 2D6 For Sailor Suit
kamomesan posted a blog entry in Overtly PretentiousNow that things are somewhat returning to normal, my Dungeons and Dragons group has been starting up again. My improvisation is dreadfully out of practice, but its been great to physically sit around a table with people again and have an adventure. Speaking of tabletop roleplaying games(TTRPG), did you know there was a Sailor Moon RPG? Released in 1999, the game guide is impressively detailed from the barebones RPG “starter kits” I’m used to seeing today. There are full length character pages describing the attributes and abilities of the main cast, villains and supporting characters. And they’re not just generalized rpg encoutremont, these are things that actually appeared in the show and each description cites episode numbers to look to for examples. The booklet is full of still frames from the series, and little interjections of things appropriate to the characters. It includes example adventures to play, summaries of the first 82 episodes and a timeline of the Sailor Moon universe. In general, way more immersive information than I could digest without knowing the series already. In terms of actual game mechanics, the Sailor Moon TTRPG is fairly standard. It retains familiar systems of stats, rolling dice to determine performance, magic/weapon based combat, and roleplaying between characters and GM. Anyone who has played D&D could be plopped into a game without the need to learn much more. Compared to the depth of the lore, there is not much that’s special about the actual gaming component. But that’s perfectly fine: if you’ve gotten this game, its because you liked Sailor Moon, not because you wanted a completely novel system to play with. Its at this point that I’d like to disclosure that I’ve never watched Sailor Moon before. Beyond funny moments from the dub (viz. the usage of “cousins”) and other memery, I have no real idea of the plot. If I had, I might have been able to say more about the accuracy or effectiveness of making a RPG about the series. This was just an anime-related game that I found while looking for unusual TTRPGs to goad my friends into trying. And though we won’t end up playing the Sailor Moon game, I think that I could have been a half-decent magical girl if I had just been given a chance and a skirt. But fear not, more anime TTRPG are on the way! It appears a Konosuba themed game is being released this fall. If I wanted, I could be everybody’s favorite Blue Thing at my friends’ weekly gaming session… What a horrifying thought. Thanks for reading!
The Yangire Shapeshifting Kitty
Loli posted a topic in Role Players RealmSpent 1 minute on this story. Don't expect much from my lazy ass.. There once was a very curious shapeshifting kitty whom loved playing with dangerous things. She was so evil that she had to be abandoned and put up for adoption. The pet shop's owner had the mischievous little demon returned to her countless times. *Is awaiting to be adopted by her new owner(s) with a grin on her face* Kitty's current mood: Actual mood:
JessiBourgeois posted a topic in The Arts~ DiscussionSo looking for artists who could do like 3 or 4 anime versions of myself. Dont care if they are amateurs or whatever. Just need it done. If I could get help I be grateful!