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What Did You Do In Gaming Today


EnviousEnvy

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Disney Dreamlight Valley 

Binge playing this again. Missed out on most of last updates stuff but gonna try focusing on this one. Also been decorating the map more as well. 

Final Fantasy XV

On my 2nd playthrough to prepare for Final Fantasy XVI. I remember when this game seemed to be really long and now that it's been out for awhile it seems short compared to today's games. 

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Took some more tourists to the Mün in KSP1.  I had a bit of trouble when I went to land however.  Somebody put a crater in exactly the wrong place and I had to use too much fuel to divert to a flatter landing zone.  Landed ok in spite of that but on the ascent ran out of fuel before reaching orbit.  Suborbital trajectories are "bad".  They tend to intersect with the ground at high velocities.  Not good for tourism.

All I had left was some RCS (reaction control system) thrusters.  RCS is only meant for precision control on the approach when docking with another spacecraft but you work with what you got.  So I turned the lander around (RCS is in the front/top of the vehicle) and fired the RCS thrusters until they ran dry.  Just barely managed to miss the ground on the way down but now everyone is stranded in orbit with no fuel and no way to even dock with another spacecraft to refuel.  Not that there's anything anywhere close by to dock with.  Gonna have to mount some sort of rescue operation.

 

Spoiler

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That zombie villager I cured turned out to be a weaponsmith.  After giving him a grindstone and leveling him up he's offering Efficiency II / Silk Touch diamond axes and Unbreaking II diamond swords for 1 emerald apiece.  Nice.
 

Spoiler

 

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Built a new Tourist Lander in KSP1 to rescue the previous batch stranded in Mün orbit.  This one has a significant increase in dV so not so likely to wind up in the same situation even if it encounters awkwardly-placed craters..  It also has a build option for an extra stage that's mostly fuel tank if that's not enough.  With the extra stage it has a dV of over 5000m/s.  Even without it the vehicle has a dV of over 3300m/s, compared to the stranded ship that only had around 2700.  (This time out the new one isn't going to land but it has the fuel tank so it can dock with and refuel the one that ran out.   It adds considerably to the cost however so for normal, non-rescue tourist missions the extra stage will be left off.) 

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Edited by efaardvark
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Diablo 4

Been binge playing as a necromancer since early release on Thursday. Honestly, had no interest in the game earlier so I didn't get it until last minute. Now I'm obsessed with it. I can see why people were hyped about it. I'm currently level 17 and have been playing mostly the side missions as well as upgrading my armor and weapons as well as exploring. 

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The stranded tourists have been rescued.  The new lander not only has plenty of fuel but due to tech upgrades since I built the first one it is a lot easier to pilot as well.  That means more precise maneuvers and less wasted fuel.  Only thing I don't like is that it is heavier so it tends to use more RCS fuel than the old one.  That's a minor issue however.  Overall it worked well.  Sent it to the Mun to dock with the out-of-fuel ship and transfer over enough fuel to get it (and the tourists) back to low Kerbin orbit.  Tourists are now back safely in orbit on the tourist station that I set up as a staging/refueling base for these sorts of contracts.  All that remains is to send up the shuttle to bring them back down. 

Spoiler


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In other news I somehow misplaced my dV map for KSP & had to go find a replacement.  The dV (delta-velocity) map is a required planning tool for pretty much any mission in KSP.   Never did understand why one isn't included in the base game docs.

Spoiler


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Edited by efaardvark
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Minecraft's "Trails and Tales"  1.20 update is here.  This one might be the most interesting update since the Nether update.  Gonna have to find some time to play with it.

Spoiler

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Edited by efaardvark
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Found another iron ore vein while caving in minecraft.  I never even fully mined out the first one I found, and I must have pulled out enough iron ore from that one for dozens of stacks of iron blocks!  Who needs an iron farm?  :)  (I do have a Fortune pickaxe tho, which helps as well.)

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Found a deep dark biome in my brother’s Minecraft server.  No city yet though, just some skulk so far.

Gotta say those shriekers are pretty intimidating, especially after the second one goes off.  :)   I just grabbed a couple of each skulk block type for experimentation purposes and left.

 

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Edited by efaardvark
That typoo you never see until you send
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Found out something new in minecraft.  I did not know zombies could climb vines!  I'm going to have to rethink some of my decorations.

Spoiler


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Pushed my luck a bit too far while exploring a deep dark biome for an ancient city.  Accidentally set off a skulk sensor hidden behind a wall and summoned a warden.  Fortunately I had an escape route planned and got out of range before it finished spawning.  He seemed upset that he could not find me.  :) 

 

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So first the good news.. I found an ancient city!

Now the bad news.. there's a zombie generator somewhere inside it.  😱

Word to the wise: you DO NOT want baby zombies coming after you while you're sneaking around in an ancient city!
 

Spoiler

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Disney Dreamlight Valley

Unlocked some more characters and have been progressing in the story more as well as still farming pumpkins for coins, lol.

House Flipper

Been on a House Flipper kick again. Figured out how to unlock pets now (took forever to find out, xD). Bought my first house and I'm nearly finished with it. Just need to work on the bedroom then I think it can be sold. Kitchen is the hardest for me I think. 

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I started playing through the PSP version of Manhunt 2. Very over the top, violent game. Gameplay is definately dated, but it's a fun romp if the older, grittier Rockstar releases are your cup of tea. 

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Spent a few minutes after work here to tackle that iron ore vein that I found the other day.  Just kind of curious how much was actually there since I never really counted out what was in the first ore vein that I found.  (I'm still working that first one btw.  This one seemed smaller.)   Anyway, in terms of raw ore blocks (silk touched) the results for this one were:

  • ~7 stacks of iron ore blocks
  • 14 blocks redstone
  • 7 blocks lapis
  • 15 blocks diamonds
  • 20 blocks gold

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After hitting the blocks with a Fortune III pickaxe that turned into:

  • ~15 stacks of iron
  • 2 stacks redstone
  • 2 stacks lapis
  • 30 diamonds
  • 48 gold

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Not a bad haul.  Didn't take too long either.  I tend to get bored fairly quickly with grinding for resources but this only took the better part of an hour to mine out the whole area with a silk-touch/efficiency III/netherite pickaxe.  I've got a set up for feeding up to a full chest-worth of raw blocks (and lava buckets from another hopper/chest) into/out of a blast furnace so after that it was just a matter of dumping it all in and waiting a few minutes for the smelting process to run its course. 

I spent the time playing with skulk blocks that I'd obtained from the ancient city this weekend.  Looks like the sensors output a redstone signal that could be used for all sorts of mischief.  :) 

 

Edited by efaardvark
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Sunk some more time into Squad and Insurgency: Sandstorm with some friends. Squad had an update yesterday that added the Chinese Navy and the Russian Air Force. Both are relatively fun to play. The update also added more realistic weapon ballistics and sway mechanics. Good update overall. 

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Looks like MSFT's Realms still isn't updated to 1.20 this weekend so I'm taking a break from zombies and ancient cities and instead chillin' in the VAB (Vehicle Assembly Building) in KSP. 

To date I've been using mostly expendable vehicles.  I try to build them as cheaply as possible and settle as many contracts per launch as possible but obviously reusable, general-purpose ones would be better, saving money and providing higher profits.  To do a good job on reusable vehicles however I need higher-tech parts.  But to get the parts I need an upgrade to my R&D lab because I'm pretty much at the limits of the tech that I can get from my lab at its current level.  To get the R&D lab upgrade I need money.  Money comes from completing contracts, but if I have to build a whole new ship every couple contracts I'm not saving much money.  To save more money I need to build more reusable vehicles.  Which means I need better tech.  Wait.. I think I've been here before.

It doesn't help that over time a given type of contract will come offered with lower $$$ payouts.  That means that you have to either build cheaper rockets to complete them or else go for the more difficult, higher paying contracts.  (Which generally require more expensive, higher-tech vehicles.) 

So I'm in the VAB getting creative with the lower-tech parts that I already have available to me.  No big breakthroughs so far in terms of full reusability but I may be able to increase overall efficiency/profitability in terms of contracts settled per vehicle launched.  At least on paper.  I haven't flight-tested anything yet and usually the development process includes a few explosions before a new design gets dialed in.  But explosions are part of the fun.  :D   🚀💥 

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Sometimes shaders are pretty cool.  (Moonrise on the farm.)

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Sometimes they're quite annoying.  (Note the zombie and 3 creepers.)

 

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