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What Did You Do In Gaming Today


EnviousEnvy

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8 hours ago, Wild Emotion said:

 Let me know though about what I said, @viruxx.

Sure, why not? 👍🏻 I’ll need to find my old disc and fire it up again to do the comparison though.

And yeah, I remember that first jammer shortly after the beginning of the game. Took me a few tries to get through it too. ^^ Always ended up having reinforcements called in on me.

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14 hours ago, viruxx said:

Sure, why not? 👍🏻 I’ll need to find my old disc and fire it up again to do the comparison though.

And yeah, I remember that first jammer shortly after the beginning of the game. Took me a few tries to get through it too. ^^ Always ended up having reinforcements called in on me.

I'll take some screenshots, but the video might be harder to get unless it's just moving around the environment without having to worry about getting spotted by anyone. To get the video of gameplay I have to hold down the Screen Capture button on the Switch for a few seconds, so I might not be able to do that unless it's when I pick one of the KPA off. I'm getting pretty good at headshots while cloaked. lol I kept dying so much that I had to look up some tips to survive the game. To my embarrassment, after learning Crysis had protective armor for the player I thought I could just blitz everyone and everything without having to die. So, that was my huge mistake. >< Now I know better though. lol It's my first shooting game that I'm trying to practice and get better at though. I've never been good at these games, but I guess all it takes is practice. ^^ I'll see what I can capture in Crysis Remastered 1 though. I love being cloaked and taking out the KPA one at a time. XD Have to wait for the recharge, but it's totally worth it. Having Nomad in Prone helps, but sometimes they still find him. Cue Armor. lol Playing it this way is a lot more fun since I'm not dying repeatedly in the same spot. XD I love this game!

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Updated all my minecraft mods to current.  Not much different but a few bugs between Iris and the Distant Horizons mod were squashed.  Shaders are a little more usable now, though there's still a distinct visual change at the boundary where the built-in and DH rendering meet, especially when you're looking down from a height.  Still quite playable, and it doesn't require an expensive GPU to make it work.  I've got a Radeon RX 6600 in my system for instance and this is what my game looks like @1080p..

image.thumb.png.67e54c13d74ab43ec08a2d190769a05a.png

 

 

A still screenshot doesn't really capture it though.  If you haven't seen DH in action, take a look at this....

 

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Ok, so on my Nintendo Switch whenever I get too frustrated in Crysis Remastered due to being unable to progress past a certain point so far , I take a break. In Crysis Remastered though, I've apparently missed the opportunity to get the more professional sniper scope that I can get from picking up the sniper rifle from which I can then exchange the sniper rifle itself for the FY71 Rifle while keeping the professional sniper scope attachment which will make sniping with the FY71 a lot easier than going without that particular attachment, so I'll just restart the Mission so I don't have to scour the ground backtracking the general area looking for that one weapon that I can NOT for the life of me remember the location of anymore. >< So, it'd be better to try to start Mission  2 over so I'll know where to find it.

Until then though, in Nier Automata, I've been using 9S to fill out the Fishing Encyclopedia in the Intel section of the System Menu, but I'll have to wait until getting to the Forest to fill out the rest of it. I've found a Fishing Locations Guide on a Steam Community website that, so far, hasn't let me down in the slightest. I don't get any achievements unlocked or anything because I don't have the Nintendo Online subscription that I think might be needed to get those perks for games on the Switch, but I like to finish things to the maximum completion rate that I can if possible, so I'll still try to unlock all Unit Data, all Archives data, all Novels, all Picture Books, and everything else in the Intel section that there is to unlock. XD I don't know why I'm like that in games, but I am. lol I started the Data on the Old World side quest for Pascal, but I want to finish the Speed Star and Parade Escort side quests first before trying to find all of the old world archive data and handing them over to Pascal. I'm not sure who I'll give the Nuclear Fission archive data to though: The Commander in the Bunker that 9S and 2B report to in a Bunker orbiting the moon (at least I think it's orbiting the moon, but it's somewhere near the moon in space) or Pascal, leader of the village of the machine pacifists and the one who requested this particular quest in the first place. The Commander in the Bunker gives different rewards for giving her the Nuclear Fission data than Pascal does, so I'll have to check to see which quest reward items I'll need more at this stage in this game in Route B. Oh, and I want to see how far up advanced of a Rank I can reach in the 3 different Colosseums in the Desert, the Flooded City, and the Forest. There's all kinds of loot to be had from advancing each rank in each of them. I've already gotten the first Hair Color Key Items that can change 2B and A2's hair color. I can't remember what else there is to get though, so I'd have to look it up in the Nier Automata wiki I'm using to find out more about it.

In Bleach: Soul Resurreccion I'm trying to max out Sosuke Aizen on the level up grid, but maxing out all of the characters is going to take a while. lol It's still fun though. It's been one of my favorite PS3 games for a long time. ^^ Oh, I'm also trying to work on Grimmjow as well as Aizen. I think I'll try a change of pace this morning though and wipe out some Hollows using the playable female characters of the game. ^^

Those are the only 3 games I'm focusing on recently though.

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I’ve played nearly every hour of the beta of the new SAO game, sword art online fractured daydream, and it’s amazing. It’s really really fun and has a lot of potential. There are some things that aren’t good enough but it’s to be expected of a beta like that. This is basically what I sent to the devs (I wrote a lot lol): I’m pretty sure the devs teams is gonna fix these problems but I will point out everything I saw. Agil needs more tank skill and a better taunt. Leafa needs more support skills/healing skills. It’s very difficult to see the enemy health-bar when playing, especially on close quarter combat characters like Argo and kirito. Weak points are too hard to hit for pretty much every character except sinon or leafa where it’s a lot easier (flying and aiming) which in turn makes the “side quest” appearing during a battle boss about dealing the most damage to the weak point or dealing the most damage way easier for them and nearly impossible for others. There is no way to know which characters need healing as there are always action and that a lot of players use the same characters (a color indicator going from green to red on the player could help for characters like leafa). The weak point hit boxes are too small to the point where it’s random when you hit their weak point. Attributes that serves nothing to weapons appears way too much, example: fire weakness on a light weapon. Boss move a bit too much making it really painful to hit their weak point and not their resist point. No player rank rewards (probably just a beta thing and you will add them when the game releases). Upgrading weapons/accessory unnecessary unless you have a legendary. When there is suppose to be a character talking a white box with text box showing “…” with no voice appears instead. Characters have skills that do the same thing but deal less damage or just skill that can do 1500 damage with nothing else and another skill able to do 8000 and able to hit multiple targets (Argo). Argo’s unique skill being way too situational and weak, especially in boss battles. Leafa healing is way too low compare to what enemies can do (same for kirito’s unique skill but not as much). Attacks being executed on the spot and not making the character move a bit toward the targeted ennemies makes it so a lot of skills and attacks do nothing for example: when holding heavy attack with kirito and attacking a flying ennemy in the air then doing right after multiples light attacks to deal more damage to it in the sky, most of theses strikes except the last will actually do any damage because the ennemy would have move a tiny bit farther after the heavy attack. No incentive to clear more mobs or open more chest in coop quest because you can get all the exp you need doing quest and because the loot you get from chest gets you nearly nothing or you can just get them when doing quest. For example most people would just do every quest even if under levels because they can easily level up from these stronger monster, especially on the tower quest where players would just defeat the level 23 enemies to get a lot of exp then complete it after. As such, the kobold boss fight gets very easy where it’s defeated in mere minutes if everyone gangs up on the boss to deal damage.  Sinon making more damage near the ennemies makes her pistol worthless as it does less damage than her sniper when close to the enemies. Also Sinon sniper making more damage up close doesn’t help her at all since she is supposed to hit from far away and not from up close. I can understand that going closer to the enemies makes more challenge but it really doesn’t help her kit and her character/playstyle. Going up close near the danger is more of kirito’s job or Argo’s job. You can take for example how melee dps and ranged dps acts in final fantasy 14. Ranged dps deal the most damage and are forced to stay close to the enemies, resulting in them needing to evade most of the ennemies attack, while the ranged dps can safely deal damage while being more consistent. Basically melee dps (kirito) = more damage but higher risk, while ranged dps (Sinon) = less damage but less risk and consistency in damage. Maybe don’t do something too similar but this is just and idea or a way of thinking that could be good. Except that keep what you are doing dev team, the game is so fun I got addicted to the beta test to the point where I played all of the time allowed for it and can’t wait to play more. It might not be the SAO mmo I always wanted but this game definitely has immense potential. It’s really really fun. And of course you don’t have to listen to everything I wrote but I hope you will at least give it a chance. Ty very much. -a huge fan of SAO

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I actually played some of my phone game Neverland this morning on my way to school. I got a new mount on it which is kinda cool. 

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21 minutes ago, Sakura said:

I actually played some of my phone game Neverland this morning on my way to school. I got a new mount on it which is kinda cool. 

Neverland? What is that

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40 minutes ago, Soramee_ said:

Neverland? What is that

It's a cute little anime style game called "The Legend of Neverland". I guess it's a lot like Genshin if I had to compare it to a popular game.

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22 hours ago, Sakura said:

It's a cute little anime style game called "The Legend of Neverland". I guess it's a lot like Genshin if I had to compare it to a popular game.

Oooh interesting! Seems really fun might try it one day

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4 hours ago, Soramee_ said:

Oooh interesting! Seems really fun might try it one day

It's one of my favorite bored phone games to mess around on ~

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Nier Automata (Switch):

I've finally reached 100% Intel in the in-game Fishing Encyclopedia. After upgrading more weapons to level four with Masamune in the Forest Castle I'll start to re-explore areas in case I missed any enemies to add to the in-game Unit Data intel which is only either at 64 or 66% right now. I can't remember which one, but mid-60's. Like I said before though, I don't get any achievements or rewards for reaching the maximum percentage in any of the Intel, but I still want to do it for the sake of feeling like I've done everything I can do in the game. I'm still on Route B, but I haven't actually gone to the Forest Castle just yet. My last save was at that particular access point though.

 

Soul Resurreccion (PS3):

I've eliminated all of the level locks on the level up grid, so now I can move freely in any direction when it comes to leveling up a character. It's pretty fun using Hollowfied Ichigo. Skullclad Ichigo is fun to use, too. I think I'm partial to having fun with Aizen though. ^^ I haven't reached the maximum level with any character just yet, but I'm working on it.

 

Crysis Remastered (Switch):

I still need to restart the game to get the scope attachment I missed in my current game, but it should be pretty fun ^^

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I had a free evening so I decided to go a bit out on a limb and grab the most recent dev versions of the Distant Horzons mod, Iris, and the latest version of the "Bliss" shader.  (Bliss is a modified version of Chocapic and one of the first to be able to work well with distant horizons.)  I have to say, I'm pleasantly surprised.  This stuff is coming along nicely.  If you had shown me these pics a couple years ago I'd never have believed it was Minecraft.  A few visual glitches still, but pretty solid even at alpha and pre-alpha github-latest-at-your-own-risk level.  By the time all this gets to official releases it's going to be awesome.

image.thumb.png.ef7bb6aacbf027b5e009f67b5564401d.png

image.thumb.png.31921bda90eb796b8cd0ebd9d2fb87bb.png

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Tonight playing OSRS again with some friends, eating pizza, chatting, and having snacks all night until I fall asleep gaming lol~

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I finally got all my minecraft mods dialed in and working the way they should.  Or at least as good as it's likely to get on my hardware.  :D  (Though having said that I see in this pic that java is using all of its allocation of memory.  I might try bumping that up a bit.  I've got 32G in the system so setting it to 4 or even 8GB wouldn't be a problem.)

Screenshot taken while on an early morning exploration and mapping expedition ....

image.thumb.png.77fce3f3a50068d8b1bd000251d5fdfb.png

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Having exams all week has been kind of stressful so I'm just hanging out and fishing on RS which always relaxes me. 

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5 hours ago, Sakura said:

Having exams all week has been kind of stressful so I'm just hanging out and fishing on RS which always relaxes me. 

I do that kind of thing a lot too.. just play an easy game like stardew valley or minecraft and veg.  Or I'm a builder so I'll often do something like get into the VAB (vehicle assembly building) in KSP where there's no time limits or anyone shooting at you and just goof off designing things.

 

Another DH + Bliss screenshot.
image.thumb.png.df2d842d466d217aec5771a43e0bdb19.png

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On 3/28/2024 at 2:35 AM, efaardvark said:

I do that kind of thing a lot too.. just play an easy game like stardew valley or minecraft and veg.  Or I'm a builder so I'll often do something like get into the VAB (vehicle assembly building) in KSP where there's no time limits or anyone shooting at you and just goof off designing things.

 

Another DH + Bliss screenshot.
image.thumb.png.df2d842d466d217aec5771a43e0bdb19.png

People keep mentioning Stardew Valley to me, I think I need to see what this game is about lol 
I used to like to play a lot of building games but just the phone building games where you build cities and things, I always found that to be a lot of fun and stress-free. 

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37 minutes ago, Sakura said:

People keep mentioning Stardew Valley to me, I think I need to see what this game is about lol 
I used to like to play a lot of building games but just the phone building games where you build cities and things, I always found that to be a lot of fun and stress-free. 

SV is (quite) a bit like the early Rune Factory / Harvest Moon series, if you know those.

If you like city building then I can recommend  Cities:Skylines.  I was a big SimCity fan until EA drove me off.  If you like that sort of thing then C:S is very similar.  I haven't found time to play C:S2 yet but I played the heck out of the first one.

Both are on Steam.

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1 hour ago, Sakura said:

People keep mentioning Stardew Valley to me, I think I need to see what this game is about lol 
I used to like to play a lot of building games but just the phone building games where you build cities and things, I always found that to be a lot of fun and stress-free. 

i started playing it with my friends and it's really fun. there is even an anime mod lol if you want that

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10 minutes ago, efaardvark said:

SV is (quite) a bit like the early Rune Factory / Harvest Moon series, if you know those.

If you like city building then I can recommend  Cities:Skylines.  I was a big SimCity fan until EA drove me off.  If you like that sort of thing then C:S is very similar.  I haven't found time to play C:S2 yet but I played the heck out of the first one.

Both are on Steam.

I know Harvest Moon! I have some time the next upcoming week to play a new game so I am going to check into it. 
Oh wow the trailer of this Cities: Skylines game looks amazing. Much different than the little phone games I usually play 😮 I really want to look that up now ~! 

8 minutes ago, Soramee_ said:

i started playing it with my friends and it's really fun. there is even an anime mod lol if you want that

Oh nice, I prefer a lot of anime games so that might be pretty neat 💜

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Did some exploring in minecraft..

image.thumb.png.473073eff4715a3f53782b9344972496.png

and a little landscaping around town.  Going to put down some farm fields and a couple farmhouses.  Maybe a mason and a fisherman as well.

image.thumb.png.e3165da192f40b82327c6cf56c524e4c.png

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A dolphin followed my boat for a while as I explored.  Actually there were -2- dolphins swimming alongside my boat at one point, but I only managed to snap a pic of one.

image.thumb.png.484ded8de87a94d0fedddfd73b285389.png

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