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IS THAT A YUKATA MICAIAH I SEE ?!
welp, there goes all my non-existant orbs
that xander/ryoma dance tho >.>
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first time she came to feh -- i instantly rolled for her (and got her on my 3rd roll, neutral-stats)
shes one of my main characters used on fire emblem: awakening (along with celica, too bad its non-canon)
also, my team composition, that i've thought up is
lucina for obvious reasons
waifu reasons, also feels like she can fit the team ?
supporter for lucina
and the main tank/debuffer for the enemy ? (and also anti-green unit), at the very least, he seems like he can tank casters and some melee hits (due to his weapong making the first enemy strike weaker than it should be), and since his a red unit, he can handle some green units that both lucina and cord cant handle
havent given them skills yet couse...well i mean i just got them to lvl 40 to be honest >.>
(aside from cord, i just lack sp for hers >.>)
not the insta-level way, but the kill enemy to gain a level way
what skills do you propose i give to sigurd ?!, should i give him some ploy-skills, or
edit: sigurds res is just sad, so one thing i figured to do is: give him brazen def/res 3, (since its a "less than 80% hp") i feel it can stack up to helping him survive some hits
his "crusaders ward" (B skill) is also a must for double hitters
now the question is, what do i give his C skill, and S ?
for now, on his S slot, i just gave him "resistance +2", though i feel itll be better to give him either drive def 2, or drive attack 2
my team composition lacks high res for ploy stats though, now that i look at it ...
this would mean i would be reliant on self buffs more, and damaging them/nerfing them with skills such as attack smoke and the such ?
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Really wouldn't bother giving him Brazen Def/Res. If you take notice of his weapon, if the first hit is 2 squares away, then it is halved damage. So on top of Crusaders ward, you are pretty set. My Delthea can not take out Sigurd in 1 turn this way.
You could always go Fortress Def + Bonfire though to make him more consistently resistant against 1 ranged units, plus good special damage. I'd probably also give him the Close Def 3 which will boost Bonfire damage on enemy phase, and just let him tank more in general. For your C Slot, I'd probably go with Threaten Spd 3 to avoid doubles from faster enemies and double anything at 35 or less.