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  1. Spent the entire night 'till morning playing "Sleeping Dogs: Definitive Edition" after I bought it for four bucks, though that doesn't necessarily indicate that I'm obsessed with it. Since it's an open-world game, that means once I've explored all the locations and side quests, I'd be pretty bored with it. Actually, I'm starting to get bored of the routine of the game already, going around completing missions for both the cops and the triads. It's pretty much GTA IV/Yakuza 0 but with Chinese triads. You can pretty much just interchange these labels between the three games and it would generally feel like the same gameplay. Well, except you actually get more choices in how you want to complete certain important story missions in GTA IV. I'd probably be bored of this game in a few days, much faster than Two Point Hospital. At least it's cheap.
  2. Needed an 'angry' game to vent out my frustration, and I remembered this edgy title called "Hatred". The title explains itself. It's pretty much a game designed for angry 12 year olds living in their momma's basement trolling the Internet. And here I am. Playing it. Still, were it not for its ridiculous self-aware dark humor amping up how violent the protagonist is trying to be, this game definitely wouldn't have seen the light of day, I think, especially with shootings being as rampant as they are in America. And it's not something like "Manhunt" or "Hitman" either, where the people you kill are pretty much scumbags who deserve it. Instead, you're shooting innocent bystanders here as part of some "cleansing", mixed in with the occasional cops you have to survive against. There are side-quests at times that give the game some variety, like burning down stores or blowing up gas stations. The game also has a top-down view, so the combat can be a bit awkward. I really loathe these kinds of games where it's more convenient with a controller. Thankfully, "sprint" and "crouch" can be toggled, so you can leave them on if you want. However, sprint can only be toggled for a few seconds before the main character runs normally again. The awkward combat mechanic is made more difficult when the only healing available is by performing "executions" on victims that are nearly dead, but not completely dead. Yeah. Anyway, it's amusing for what it is, and it does serve the purpose of numbing my brain and killing my boredom. But when it comes down to it, it's pretty formulaic, just running around shooting people. The execution cinematic is amusing enough, since there are various violent and brutal ways the killer pull them off, but there's not enough variety to keep me entertained for long. God, who knew playing a psychopath can be so... boring?
  3. Kinda a morbid thought but... I feel like if I had grew up in America, I would've been one of those school shooters, with my antisocial personality.

    1. Show previous comments  1 more
    2. Dondake


      Because school shootings are rampant over there, not to mention all the headlines said shootings made recently.

    3. Nono


      Sorry, but your logic is silly. 

    4. Dondake


      Well, I don't get why it's silly. And I think it's rude that you call someone's opinion silly without explaining yourself. Please stop talking to me from now on.

  4. I remember when there was a time when I would do something similar like the OP, read one route then move on to another VN, before coming back to that first VN when I finished another route for the second VN. Nowadays, I just read six VNs at the same time, not really caring which route I finish first. Nowadays, I'm just trying to find anything to kill my boredom.
  5. Personally, I prefer drama and horror. I don't really enjoy romance or mystery visual novels, even if I happen to run into a lot of the latter genre because many of them are considered to be kamige. Mystery stories are fine, but I find that a number of them tend to have a boring story and characters, like Ever17 and Root Double. I also don't like happy endings that are wrapped up neatly with a bow on top. I prefer more realistic endings that address the kind of conflict the characters had to go through. Above all else, I guess I prefer tragedies over happy stories. I find them literally more stimulating than peaceful and relaxing stories. Tragic stories literally trigger your senses and emotions far more than relaxing stories would. I like that emotional stimulation. I like it when a VN gets me to feel such intense feelings.
  6. Already talked about it in both intro threads (in the main forum and the intro thread for this club), so here we go again! lol Swan Song Kara no Shoujo Fate/hollow ataraxia Aoishiro Root Double Code: Realize ~Guardian of Rebirth~ That is all. Might talk about them in details in the future.
  7. Heyo. Already talked about the kind of VNs I'm reading right now in my intro thread, so I'm feeling kinda lazy to repeat all that again, but... whatever. Swan Song Aoishiro Root Double Kara no Shoujo Code: Realize ~Guardian of Rebirth~ Fate/hollow ataraxia I'm from Singapore, currently 28 years old. I like movies and anime, but I'm currently spending more time with visual novels than anime. Haven't seen an anime for months, not counting the adaptation of "The Labyrinth of Grisaia". That is all. Nice to meet yall.
  8. Rain and shine. That is all.
  9. Better to reign in hell than serve in heaven. See, that's why I thought that it's better to just act like a jerk and say whatever the f*** I want in Reddit since they kept downvoting the posts I worked hard in writing. If I'm not going to get along with you anyway, might as well gain something satisfying along the way.

    1. Nono


      I don't get on reddit that much, but it seems like the goal of every user is to be as shitty as they can be.

  10. Ticked off. First thing in the morning I woke up to is my Reddit post that I worked hard in writing got downvoted to 0. I f***ing hate Reddit.
  11. Haven't watched cartoons for a long time. I had a mix viewing between Disney Channel, Cartoon Network, and Nickelodeon cartoons; Kim Possible Teen Titans Totally Spies American Dragon: Jake Long Phineas and Ferb Rugrats and Rugrats: All Grown Up Recess Lilo & Stitch: The Series The Powerpuff Girls My Life as a Teenage Robot Jimmy Neutron: Boy Genius Spider-Man: The Animated Series The Fairly Odd Parents The Mask: The Animated Series Spongebob Squarepants Courage the Cowardly Dog KND: Kids Next Door Oh, and there's a cartoon I haven't watched much, but I consider it to be criminally underrated: Fillmore, Disney's parody of '70s cop drama set in an elementary school. If that intriguing premise doesn't grab you, I don't know what will. It's a hardcore series with amazing character writing and compelling emotional drama. My only problem is that, as a non-American, the dialogue often escapes my comprehension, so I really need subtitles to watch that show.
  12. Pretty much most adaptations of visual novels, i.e.: The Fruit of Grisaia. The Eden of Grisaia, the third entry in the series, however, had a vast improvement though, so I can't complain. Much.
  13. Played some Yakuza 0 last night, but got annoyed by two things: 1. The game plays smoother with a controller, and I recently sold away my PS4 dualshock controller... On KBM, I sucked hard playing the rhythm mini-game. Sigh. I hate playing rhythm games on KBM. 2. The game is basically GTA IV with yakuza. It's a massive game with 24gb, but I don't really like open-world games. It's just not my cup of tea. But the really disappointing thing is that I had presumed from reviews I read that the game can be played in any way you want, kinda like a visual novel with choices. But really, when it comes down to it, it's pretty much a false illusion of choice, and rather than "playing it your way," it's more like you're ticking off a series of checkboxes after every side-quest or location you've visited. I mean, I guess you could play those side-quests in any order you want... but does the order you play them in really matter in the end? Would there be any consequence to what kind of side-quest you complete at all? I doubt it. Which is why I don't like open-world games, because they feel like you're a tourist on a bus tour going down a list of locations you want to visit set for you by the tour guide, rather than picking the kind of experience you want to have... if that makes sense. Anyway, that's why I don't like linear games, because they lack that sense of personality. Every person playing the same game would have the same kind of experience because they would essentially be taking the same path you're taking. It's boring that way. Even open-world games have this problem. You're still visiting the same location every completionist out there who visit every location would be visiting. There's no difference if you simply visit every location too like a completionist. But anyway, I uninstalled Yakuza 0 just after a few hours. Waste of money and waste of time. Steam's refund policy triumphs again.
  14. Tired, after a long day of trolling people on the Internet, baiting them to resent me and argue with me over trivial matters. All in a day's work, as they say.
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