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RepentantSky

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Everything posted by RepentantSky

  1. If I get to chapter 8, does that mean I'm guaranteed to get the true ending in Rebirth 3? If not, can I still do what I need to, to get the true ending? At this point I'm more than invested enough to get the true ending and I'd really like to make sure I do.
  2. The game is coming to the West: http://gematsu.com/2017/06/hackg-u-last-recode-coming-west-late-2017 We got a glimpse of the new Haseo that was teased during earlier updates as well.
  3. You'll excuse me for getting truly serious here for a moment but Father's day is a day I honestly wish didn't exist. My father died in 1997 and since then, the vast majority of people I've known in the real world who are also fatherless because of death or abandonment has only increased. My 16 year old cousin's father walked out as soon as he found my cousin was pregnant, she and her brother's father walked out on my aunt and them before I was old enough to remember him, my brother-in-law and one of my friends lost their fathers last year, one of which was very close to the holidays and another friend of mine whose father walked out on him tried to re-connect with him in 2015 all while he told me how much worse it is to have that opportunity while I'm sitting here trying not to think about how I never got to say Goodbye to mine while he was still alive. Father's Day is a mess for me and most of the people I care about, which is why I generally stay away from social networks on the day and still try not to think about it. Working in retail as long as I did made the whole "Dads and Grads" thing that got shoved down my throat for several years truly a challenging time. While I'm at peace for the most part with my own Father's passing, thinking about it around this time of year is never easy, even more so because I know so many people who went through similar situations. My younger cousin also lost his father figure, who was his grandfather through my aunt's second husband back in 2011 before he turned 10, making him the same age I was when my father died, so there's that as well.
  4. Bakumatsu Kikansetsu Irohanihoheto https://pbs.twimg.com/media/CbQszElW8AEimJ-.jpg
  5. There's a lot I'd change and man did you ever just open a can of worms cause I'm in the mood for this sort of topic right now. FMA Brotherhood For starters, the first episode is gone. The way the characters are introduced is super annoying and totally pointless. It's done much better in the original show, and what's more, it was a kind of a hint of things to come that I'd also change. Next thing I'd do is remove the entire mentality of "you've already seen if so we're going to speed through the best parts of the set-up to get to the point." No screw that, FMA Brotherhood would've been better if they had kept the pacing the same as the original series, and also, I think would've kept the parts of the first one to that really worked well into the characters personalities in the anime. My version of the show would have been about 80 episodes, but it would have worked better. SAO They never leave SAO until the series is over, and a final episode or two is focused on their lives after the fact. Also, no Harem, no male characters being pushed aside, and characters like Shion and Yuuki are also in SAO. In fact, for even better drama, Yuuki dies in SAO around the same time she dies in real life, and it's so close that no really can tell which killed her first, the game, or her own body giving out. Also, some major characters die, instead of nameless ones or one-off ones, such as Yui. She would not survive in my version. The anime would also stick to the potential deep character development it started with, and our main antagonist would have a deep reasoning for doing what he did. Madoka Magica No looping timeline making the MC basically God at the end. Instead make knowledge characters afraid of her power and what she might do with it, instead of the selfish reasoning of simply trying to save her despite whoever else dies. Attack On Titan Absolutely no filler time. An anime like AoT needs to not spend half or a third of it's season discovering a power, losing a city and reclaiming it. That could have been cut in half and I would have been more than happy to do it. Also, show more of the combat of minor characters, not just ones that are about to die for dramatic effect. Maybe I'd spend a little more time on characters who are going to become important later as well. Finally, give a better indication of when a gear is about to run out of fuel. That trope has been used to kill too many people, and after all that time spent exploring the outside and losing people, it doesn't make sense for them not to have come up with a meter of some kind that lowers as the fuel to run it does. As a general idea, no incest and for the most part, no short form stories if the point if a what if MC got with this character. An anime where a character gets with and has their story with potential lovers that only lasts a few episodes only so the story can start again is annoying. Cowboy Bebop Show us if Spike lives or dies. This one is probably controversial, but I say do it. It was impossible to know at the time, but that open-ended ending wasn't hardly the biggest point of interest for the anime, it was everything leading up to that. We spent time with the character of Spike, and this companions, and we grew attached to them. To see maybe Faye coming up and getting Spike out of the general area, or even using something to catch him before he hit the ground could have been far more interesting, and set up a possible second season or tons of movies continuing the story kind of like Evangelion got, only you know, not stupid and even more confusing. Naruto Rid the Shippuden series of all it's fillers. Doing that would simply fix the pacing issues the second series had, and it could really use it. Also, for the first series, make the filler stories vary a bit more, they were almost always about a team going on a mission, meeting a character with self esteem issues, and through combat and their own supposed awesomeness, helping them get over it, all while helping another character who would be important later improve in some way that never played out in Shippuden. The Naruto movies were already doing this, we didn't need it in the show. Although I do like the fillers in the first series for making a stronger bond for characters heading into Shippuden, there were certain things that could have been done better. Bleach Ichigo is no longer the main protagonist after the Aizen Saga ends, and instead the years of build up about something going on with Karin pay off. She could be a Shinigami or something else, but let her take the lead, and let a time skip happen where she's about Ichigo's age and being taught by him and her father, and then, have Aizen return and have her make short work of him, this time actually killing him to prove a point that she's stronger than anyone could have ever imagined. From there, a lot could be done, like say a new enemy even stronger than Hollows show up, or a huge batch of hollows somewhere that was never detected has arrived and even the weakest one is stronger than Aizen was. Also, make characters who are humans without powers pay off more, and make Orihime actually become something more than a basic healer. I imagine someone who is that thin and is trained right could probably move faster than Soi-fon, and I'd like to see it. Also, keep filler captain, but remove the filler he's from. He was a great character before he went all evil and the idea of Shinigami Squads working together more would have brought in a lot more interesting stories. And with that I'm gonna stop, for now.
  6. I'd be good to help someone with their story. I'm not an artist, but I've done enough writing that I'm confident enough in my ability to help someone with theirs if they need it. As long as the story is interesting enough anyways.
  7. RepentantSky

    Shyness?

    You know, I've worked in retail, so talking to people I don't know isn't a problem for me. I also ran a newsletter on a forum I've been a part of for the better part of 15 years, for about 3 of them before I got my retail job, and we wen't full into doing interviews via PM's, or asking people directly to give their opinion about an event happening at the time and all that. I must have run hundreds of interviews at the time back then as well. My ambition is to eventually run a YouTube channel as my job as well, and I certainly don't mind initiating a conversation online so you'd think with all that in mind, I'd have no problem whatsoever with social interactions. However, that's not entirely true as I struggle with face to face interactions with people I haven't seen in a long time, namely because most of my friends in real life don't share many, if any interests that I do, or they aren't as into what do we like so I always come off as a bit awkward when I don't mean to. I have all the confidence in the world when around like-minded people or online and all that, but I falter to the point of being nearly silent around friends in real life.
  8. Manga can be an interesting beast. Like Orius has been saying, it can be confusing when reading an action based shounen. I remember I used to have a decent amount of DBZ manga that I gave away a long time ago, mostly because I never finished them. There were literally pages of nothing but still images and random text thrown on their. In the long wrong, reading it was quick because of that, but understanding it was needlessly difficult. I also don't read manga that often, because while it's easy enough to picture the surrounding world of the character and hows they are saying certain lines, it's not as entertaining. I don't even buy Manga anymore because of this, and instead choose to read it online from time to time, but even then those times are pretty rare. So to answer the question of the thread title, usually pretty quick. I've been reading at college level since I was 14 so now reading something as simple a manga only takes a few short hours at best.
  9. So, it's happened, season 2 is over and for fans of the anime, it will be supposedly another year before the next season, we'll see how that goes. But I'm more interested in what people thought of it, and the season as a whole. If I'm being honest, it's a mixed bag for me. For starters, the cliffhanger ending set-up was rather annoying, because we're led to believe that the monkey titan is Eren's father, and even if that turns out to be true, it's not only stupid because he should have been well aware of Eren never wanting to join the cause of the titans, so giving him the power to control them is not only pointless, but could fall into a villain being overly cocky and I'm sick of that story. It also only feels so far at least that Eren was given that power simply because the anime had been backed up into a creative corner so there you go, the guy who hates titans can control them now, so why not have use this power to make all the titans kill each other, and then make whatever titan survives the bout rip it's own neck out, bam the non-titan humans win. There's also the fact that I question why we spent so much time focusing on why whatever situation the Armored and Colossal titans are in matters to anyone, and why Ymir is proper substitute for Eren. Also, it boggles the mind why Ymir wasn't being controlled by Eren when we know at least some of the titans are. We have assume either some titans aren't humans, or that only weak-minded people, A.K.A. people who aren't given names or play a role in the story can be controlled, which would still make Eren too powerful, as he can control the vast majority of titans to kill the ones he can't control. The plots brought up in this episode were too many and honestly not as compelling as could have been, and I feel like focusing on characters like Ymir and Historia, which is a widely overused name these days that one would actually have, but is probably plot centric, was a dumb idea, because I don't care about those characters even as much as I do even Conney, because they became a focus too late after everyone else had been established. Also, despite having only 12 episodes as a season, they still spent almost half of the season with people standing in trees or talking or doing something that's not central to the plot of that season just because we rely too much on foreshadowing. I don't like when a show slows down half way through to take time away from things I do like, for things I don't like. It's almost as though they felt they couldn't reveal too much plot-wise because they had to have that epic ending with Eren, or because they want to stretch it out as a series as long as possible to make the most money. Whatever they were doing, and despite my complaints, the overall season is better than the first, but it's not really going to be the show it should be until it fixes pacing issues and overly broad focus problems. Sorry, that got a bit long, what do you all think?
  10. That's not an easy question to answer. On the one hand, it's easy to argue that because so little is being done that's new or innovative in any way, that yes, modern movies are bad. On the other hand, from Actors like Alan Tudyk, James McAvoy, Micehal Fassbender, Laura Bailey, Romi Park, and Eddie Redmayne to name just a few, we have some of the best actors the world has ever seen, who make these redone tropes as interesting as possible and in many different fields. The talent that is in acting today might be the best there's ever been, but they only have so much to work with at the same time. That said, there are a few modern movies that are really good like Rogue One, or Fantastic Beasts and Where to Find them. With that said, there also plenty of movies that are supposed to be good that have not gone well such as most of the DCEU, and let's be honest, most of Marvel's movies are falling into a pattern that's easy to follow as well. Then when you get to animated films you have a huge problem. For every Zootopia or Your Name, there's a Norm of the North or an Angry Birds film, and never you mind all the video game and mobile game movies still being worked on now that are probably going to be fairly poor. I mean seriously, there's an animated film coming out that's all about Emoji's, which of course means it's gonna have a bunch of characters who only have one trait, and then maybe the main character will find out how to have two or more traits and everything the film is built one will be rendered useless, resulting in a bad film. Offsetting that will hopefully be Mary and the Witch's Flower, but my point is, it's all perspective at this point. With a limited amount of ideas to work off of or that directors and studios are will actually try, it's hard to argue one way or the other, and it also depends on which kind of films you like. If you're set on only watching certain kinds of films, and they are getting stale because of repetition or some other problem, it might be hard to defend modern film making. Perhaps if moves are simply getting too stale at this point, the best way to do things is to go and try movies you've never seen before, and see if that fresh take reinvigorates films as a whole for you.
  11. That'd be cool I guess. I don't really know Scrooge well enough to make a fair assessment of their character, but it'd be a good chance to do so.
  12. I probably shouldn't talk about SAO anymore because every time I call it out for what makes it flawed, someone dislikes my posts and tries to start a fight with me, but all the same, here's my thing about these shows. SAO starts off well as far as being interesting is concerned, but that said, if you go look back at it and aren't a huge fan, you'll see it's not as good as you remember. Log Horizon, to me at least, starts off as being rather boring before it picks up, and going back and watching it again doesn't change that. However, when it comes down to the nitty gritty of it all, SAO constantly spirals downward, while Log Horizon constantly spirals upward. SAO becomes more about the harem that never made sense, and even characters who are not in that harem are defined by not being it, which is to say, they show up less often because they aren't eye candy, and even when they do show up, they often don't do much. In Log Horizon, the exact opposite happens. Characters become more interesting, and more developed, and you start to care about them more. With SAO, I actually started to forget minor characters names and appearances, and as the harem grew for no reason, it became hard to even keep current characters together because their only defining feature as characters and not eye candy was liking Kirito for a reason that was not given. At least when they were still in SAO, Lizbeth and whatever the Loli character who's name I can never remember anymore had a reason for like him, because he saved them or showed them something they believe would have been impossible without him. By the time we're watching ALO, characters are popping out of the woodwork and instantly falling for him, and then most of the time is spent on that. Log Horizon, simply doesn't have that issue, but the problem with it is that it might not be as entertaining if you are watching it more for action, because it doesn't have as much as SAO. Log Horizon does what most anime from 90's and at least early 2000's did, and that was focus on character development, which means less time is spent fighting enemies, and more time is spent on characters talking, or us as viewers learning about them in one way or another. Log Horizon is a slower show, but if you like character development that shouldn't be a problem. If you're in more for the action, then SAO is the better choice, provided the pointless harem doesn't bother you as much as it did me. All that said, I honestly think, while being as unbiased as possible that both shows aren't as interesting as the dot hack series. Now to be clear, my favorite games off all time are the GU trilogy of titles, so it's a little hard for me not to be at least somewhat biased, I understand what I'm about to say may not interest you as much as it does me. Throughout the run of dot hack as an anime, it's had this theme of a virus attacking whatever version of the MMO game the characters are playing called "The World" and putting people in coma's over it. You'd think because it's not death, it would be less interesting than an anime that does have that, but honestly, there's something very compelling about watching people try to figure out if they can save people in coma's, and if they, it's even more interesting to see how they'll do it. Now granted, even though I'm a huge fan of this anime and the games, I realize the shows are incredibly slow, and there's one anime in the series that was fairly short by highly annoying where the main characters take control of the avatars of the two lead characters from the first 4 games because they stopped playing it, and it was just bad. That said, there two anime, that even though they aren't fast paced, are fun to watch, and even the first 4 games have a 4 episode anime tying some characters together with the plot of the games, and working to help set up the next show. The lore of the anime is what's so appealing honestly. Anyways, I'm rambling, and I went off topic for a while, but yeah, overall my money's on Log Horizon.
  13. Spyro 2 went by different names depending on what region is was released in. In Europe it was called Gateway to Glimmer, in North America, it was called Spyro 2: Ripto's Rage, and in Japan, it was called Spyro X Sparks: Tondemo Tours. Spyro 2 was also the last game to make it to Japan, due to it being banned for glorifying Chinese culture, and marketing itself under it's title, "Year of the Dragon" which is of course, a reference to the Chinese Zodiac, and was an accurate one at that, as the game was released in 2000, which was in fact, a year of the dragon. What's interesting is that even though some Chinese related exports, and even some of it's people have been allowed into Japan since the ban, the game still never came to Japan's market, even when it was re-released on the PS3 as part of their PS one list of games for the system.
  14. http://www.usgamer.net/articles/the-final-fantasy-xii-team-will-consider-another-ivalice-game-with-the-right-feedback I love the world of Ivalice and while I'm not a fan of MMO's as they are today, I'm super excited for people who do play Stormblood because it will allow for some of them to experience it for the first time. However, the idea that Ivalice may make a return in a future title based on feedback has me both happy and concerned. The reason that is, is because both my favorite, and least favorite games take place in this world, my favorite being Final Fantasy Tactics, my least favorite being Final Fantasy XII. The reasoning for that basically comes down to gameplay. I don't know, but for reason, FFXII feels less open than FFT for starters. In FFT, you kind of go where ever you want as long as you've unlocked an area, whereas in FF12, it kinds of feels like your stuck just progressing from place to place, and a lot of those places are very linear like mines and forests. There's a lot of other reasons why I don't like FF12, but suffice it to say, it's my least favorite FF game of all time. If they make another game that's like Final Fantasy XII, I would be greatly upset, if they make another one like Final Fantasy Tactics, I would be super excited, but if they make something new entirely, it's going to be hard to know what to think for at least a while. I want Ivalice to be the most expanded and interesting world Square has ever come up with, but that's really hard to do depending on which direction they take it. I don't know, I want there to be another good game in the series, but I wonder if it will actually happen depending on where it goes.
  15. The game was trademarked in Europe: http://gematsu.com/2017/06/hackg-u-last-recode-trademarked-europe
  16. Not at all, but you should definitely give them a go this time around if you can.
  17. http://gematsu.com/2017/06/hackg-u-last-recode-remaster-collection-announced-ps4-pc I just found this out today, and we already have an idea of what it will look like, because my profile picture is now the one image we have of the remaster. The GU trilogy is as far as I'm concerned, one long, but completely marvelous adventure of some of the best characters in gaming history. It also happens to be my favorite game of all time. There are people out there who can constantly play a game series and never get tired of it, for me GU is the only one that I've been able to do that with. When I first started playing this series, I played every game twice in a row and I've beaten them all over a dozen times since then. I just played them again around Christmas last year and they've aged incredibly well. So yeah, suffice it to say that this is biggest and best news in the world for me, and I hope it comes to the West so that anyone who missed this marvelous games will get a chance to play them for the first time.
  18. Yuri Lowenthal and JYB have often switched main character roles. in the dot hack GU Trilogy, Yuri Lowenthal voiced the main character of Haseo (see my profile pic) while JYB played a more minor, sort of teacher character named Kuhn. In Persona 4, JYB played the main character Yu Narukami while Yuri voiced Yosuke Hanamura. In the Tales of Abyss for 3DS, Yuri once again voiced the main characters of Luke and Asch, while JYB voiced Guy Cecil, best friend to both characters. Wendee Lee and Steven Blum have often also worked together, although it was rare for Wendee to play a more important role and they mostly worked on anime. Most of the time, she played romantic interest to Blum, such as in The Big O and cowboy Bebop. However, they worked on the dot hack games same as JYB and Yuri Lowenthal. In the first game, Wendee played a character called Blackrose who was almost always seen with the main character, while Steven Blum played another character called Wiseman. In the GU Trilogy, Steven Blum played two character, one named Yata, who was Wiseman from the first series of games, and another called IYOTEN, although the latter used a voice more like the one he had from S-cry-ed, while the former sounded more like Spike from Bebop.
  19. I always liked facts about gaming related things, and I know a decent amount of facts about games so I thought it would be fun to if we had a thread about it here. I'll open up with a few facts. You can do the "Did you know" bit if you want of course. Did you know, the Original Dark Cloud game had a weapon called a 5 Foot Nail. This is because some of the translation team were fans of the band Nine Inch Nails. However, like the band, who's never revealed what the name might mean making it appear as though it makes less sense, the weapon's name makes no sense, as the character who uses it easily stands over 5 feet tall, and the weapon is about as tall as he is. Voice actors in Atlus games often end up with more than one roll, at least in English translations. Laura Bailey for example, voiced Katherine in the game called Katherine, but also voiced Rize in persona 4 and persona 4 golden, as well as a character named Nozomi in Shin Megami Tensei IV. Johnny Young Bosch ended up voicing both the main protagonist and one of the main antagonists in Persona 4, and Yuri Lowenthal played the protagonist in Persona 3, and Yosuke Hanamura in Persona 4, and both played some minor background characters in Persona 3 and 4. Normally, this wouldn't have been an issue because Atlus' main characters in Persona titles tend not to speak. However it came back to bite them on two separate occasions as there were animations to be voiced in English so Johnny Young Bosch had to play both characters, which often led to him basically talking to himself, even during dramatic moments. When Persona Q was released, voice acting for the main protagonists also became an issue because Yuri Lowenthal had to play two characters who sounded exactly the same, and they too did speak to one another. Karen Strassman is probably the most used voice actor in Atlus' line of titles. In Persona 3, she played a character named Aigis, who was crucial to the plot of the game, and then in Persona 4, she played Nanako Dojima, who is arguably the most famous NPC on the entire series. It only got worse when Persona 3 was ported to the PSP, as she also voiced a potential romantic interest for the protagonist named Natsume, but went unaccredited. In Shin Megami Tensei IV: Apocalypse, she replaced Laura Bailey, and voiced Nozomi, but also went unaccredited for that role. Finally, she voiced a few minor characters in Persona 5, most notably, the restaurant worker for the fictional Big Bang Burger, who hands the main protagonist the burgers when he attempts to eat them, where she also went as, unaccredited. Speaking of unaccredited roles, JYB played the main character for Grandia III but also was never credited for it for unknown reasons. Ironically, one of the few voice actors who never had a second or more role with Atlus, is Troy Baker, who voiced Vincent in Katherine. Lowenthal also played the best friend role for Vincent in Katherine, and is currently voicing Spider-man in the upcoming Insomniac game. I have more but that will do for now. Share interesting facts you know.
  20. I'd like to say my name has a super interesting background based on something I did or something that happened to me, but basically, when I got my first Xbox360, I absolutely couldn't think of a name for myself and this one came up when I did a random name generator. That said, the name had various letters as caps so I straightened out so only the R and S so it would look smoother. I've also used the name on several different platforms like other gaming systems, forums and even my fanpage and twitter.
  21. I mean without a doubt this. My eyes have never liked the light much because of their color and honestly, I've always liked looking at stars.
  22. Kpop is a mixed bag for me. On the one hand you have songs like Monster by BIG BANG which is one of my favorite songs of all time or OVERDOSE by EXO-K, but then a lot of it falls into the pretty visuals and artists more than anything else and excuse me for saying it, but 2NE1 is pretty much all style no substance. Then there's people like PSY who's best songs are not his most popular, but it hardly matters because even though his songs are super catchy their quality stands somewhere in the middle. Then there's BTS which is almost always straight fire. I guess that's not really a unique issue, but because I got into Kpop only two or three years ago, I naturally treat it a bit differently.
  23. I, I just wish Nintendo could have saved E3, but I'm largely not pleased. Seeing some new gameplay from Super Mario Odyssey, hearing that Metroid Prime 4 is being worked on, and hearing that a "Core" Pokemon RPG title is being worked on for the Switch, that's all great, but for the rest of it, it was really only okay. Seeing some gameplay for Xenoblade Chronicles 2 was nice, but at the same time, it doesn't seem to be any different than previous titles which was kind of expected, so that was okay but not great. Also, there was way too many shots of the female character looking as sexy as possible without doing anything sexy, as if that might be a focus over other, more important aspects of the game and I never actually managed to catch her name, so that wasn't handled well. The new Yoshi game looks alright, but it's still just a Yoshi Platformer so okay. They also showed off a story trailer for Fire Emblem Warriors, but there's nothing about it that seems original in any way, which is a problem and it should have something. The also talked about some DLC for Zelda and some new Amiibo for it, and that was cool, but not outstanding. What bothers me the most is that there was nothing about the 3DS. They took the time to remind people what they were doing at E3 instead of showing off games, and then less than an hour later, a new Metroid game for the 3DS popped up at Nintendo Treehouse Live, why wasn't that at the Spotlight. Everything else that was left was ports like Rocket League, which isn't even coming out until the Holidays. It would have been better served to have that at launch, or you know, not when the game is getting closer to being three years old. Nintendo dropped the ball, and I really think that Treehouse Live is where we'll see most of the interesting things Nintendo has to offer, or at least I hope so. Nintendo gets a 6.5/10, tying them with EA, and making them the worst of the big three. Ubisoft and Sony win E3.
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